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Purple requires i18n., gray are for backwards compatibility.
RuleSection
07 Physical Fouls
Property | Type | Description |
---|---|---|
id | uuid | |
seasonId | id | 2024-25 |
officeId | id | Hockey Canada |
name | string | Physical Fouls |
code | text | 7 |
order | number |
...
Property | Type | Description |
---|---|---|
id | uuid | |
seasonId | id | 2024-25 |
officeId | id | Hockey Canada |
name | string | Head Contact |
code | string | 7.6 |
sectionId | id | Physical Fouls |
order | number |
RuleOption
This is a container that represents the options the scorekeeper can select.
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Property | Type | Description |
---|---|---|
id | uuid | |
seasonId | id | 2024-25 |
officeId | id | Hockey Canada |
ruleId | id | 7.6 Head Contact (07 Physical Fouls) |
parentId | id | Allows overriding a parent option by a lower office |
order | number |
RuleOptionMember
These are the effective infractions upon selecting the option. Order is significant and allows for sequencing penalties as consecutive (e.g., major = 0, GM = 1) or parallel (same order) for start times
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When creating a penalty, you’re presented with a list of rules and then select an option. That option then results in one or many penalties that are linked to an infraction.
Infraction
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Type
Minor, Major, Match, Misconduct, Game Misconduct, Gross Misconduct, Game Ejection
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Property | Type | Description |
---|---|---|
id | uuid | |
seasonId | id | 2024-25 |
officeId | id | Hockey Canada |
ruleId | id | 7.6 Head Contact |
durationIdtypeId | id | Minor |
code | string | 7.6 (b) |
order | number | |
parentId | id | Allows overriding a parent infraction by a lower office |
externalId | uuid | For syncing with Spordle ID |
legacyName | string | Used to set |
legacyDuration | string | Used to set |
Behaviour Options | ||
severity | enum | Low | Medium | High | Severe |
requiresIncidentReport | boolean |
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Typical examples are 3x Stick Infraction → Game Ejection or 2x Misconduct → Game Ejection.
InfractionAccumulation
This acts as a grouping that defines the count of the member infractions necessary and what the resulting infraction is.
Property | Type | Description |
---|---|---|
id | uuid | |
seasonId | id | 2023-24 |
officeId | id | Hockey Canada |
name | string | Stick Infractions |
count | number | 3 |
infractionId | id | Resulting infraction when accumulation reached 4.8 (b) |
isReplacement | boolean | Whether the accumulation acts as a replacement infraction or not e.g., 2nd yellow → Yellow/Red Card |
InfractionAccumulationMember
These are the list of infractions that are part of the accumulation group. Order is not significant; any member infraction counts towards the accumulation group.
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Yellow are new properties, red are deprecated.
GamePenalty
Instances of an infraction in a game are called penalties. This is a scoresheet artifact.
Property | Type | Description | |||
---|---|---|---|---|---|
id | uuid | ||||
gameId | id | ||||
teamId | id | ||||
participantId | id | ||||
servedById | id | ||||
isInjured | boolean | Necessary for suspensions | |||
Time | |||||
gameTime | GameTime | Time of infraction | |||
startTime | GameTime | Time the penalty started to be served | |||
endTime | GameTime | Time the penalty ceased to be served | |||
isEnded | boolean | Whether or not the penalty was ended | |||
Infraction | |||||
infractionId | id | durationId | id | Technically not really necessary since the durationId is part of the infraction above | |
optionId | id | Link penalties part of the same option group when creating instead of trying to reverse them as we currently do | |||
accumulationId | id | Link penalties that were created by an accumulation rule | |||
Legacy infraction options (deprecated) | |||||
infraction | string | Infraction “id” which is something like “head-contact” in the rulebook | |||
duration | string | Duration “id” which is something like “minor” in the rulebook | |||
code | string | Infraction “code” |
Penalties are consisted linked if they have the same participantId
, gameTime
and optionId
or have an accumulationId
that matches.
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A new Rulebook office tab will be added that will show durations, sections, rules, infractions, options and accumulations as individual cards. Each card would have a filter to show effective offices, but editing is disabled if the office doesn’t match.
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Rules, Rule Sections,
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Infraction Types
These are only configurable by top-level offices.
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2023-24 and prior seasons must continue to maintain backwards-compatible support and resolve using the legacy rulebook.
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Rules, Rule Sections,
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Infraction Types
These are not overridable, so all effective entities should be included.
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This payload basically keeps everything at the top-level unlike the legacy payload so it’s easy to resolve references, and the app can decide to nest infractions into rules into sections as needed. The legacy ejections key is replaced by accumulations.
durationstypes
sections
rules
infractions
options
members
accumulations
members
lineupLimits
pitcherLimits
variances