Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Table of Contents
minLevel1
maxLevel6
outlinefalse
styledefault
typelist
printablefalse

Choose the method you want to use to create your schedule.

schedule with the generator tool or importing a schedule.

Generate a Schedule

To generate a draft of your schedule, click on +Create in the top right-hand corner. Then click on Generate Schedule.

...

The method essentially determines how many games will be produced.

  • Games per Team

...

  • This will produce enough matchups to satisfy a minimum number of games for each team. Odd numbers of teams with an odd number of games per team is not supported.

  • Total Rounds

...

  • This produces matchups up until the specified number of rounds.

Type

Type specifies how matchups are determined.

  • Single Rotation

...

  • This is based on a round robin schedule where each team plays once per round.

With an odd number of teams, this will result in a bye for each team once per round. The Limit Round Byes option enables a slight deviation from round robin to reduce the number of byes per round as an optimization for fairness.

  • Double Rotation

...

  • Similar to double rotation, this is also a round robin algorithm, except each team plays one home and one away game each round.

Both Single and Double Rotation produce consistent results given the same input. i.e., for the same 12 teams with the same order, and the same number of games, single and double rotation will always produce the same matchups consistently.

...

This option is available when the Games per Teammethod is selected. This is also known as matrix scheduling.

...

This step is not available if you’ve used the Matrix matchups type, as it does not have a concept of rounds which makes it incompatible.

  • Weekdays

...

  • This will schedule all games of each round on the same date, and leave the time and surface to be manually selected.

If you want to use multiple weekdays, the order of the selected weekdays is significant and will affect the resulting schedule. Selecting Friday and Saturday is different from selecting Saturday and Friday.Next, unless you have a single weekday, the

  • Distribution Mode decides an important decision that most people may not realize is necessary: is it Friday and Saturday of the same consecutive week, or is it rotating Friday the first week then Saturday the next week?

    • Rotating means that each round is a week

...

    • Consecutive means that there may be multiple rounds in a week.

...

  • Home Slots

...

  • This assumes that each team has their team settings configured with a time slot, which specifies the weekday, time and surface. Matchups will be scheduled by using home team’s settings each round.

If multiple home slots are configured in the team settings, only the first will be used. In the future we may use this to limit conflicts.

  • Dates

...

  • The start date defaults to the schedule’s start date, so why is this here?

Leagues may produce schedules in multiple stages so that they can run a set of rounds then decide to rebalancing teams between groups before running another set of rounds, for example.

  • Breaks

...

Breaks

  • Breaks can also be defined in your schedule, based on a start date which must be the same weekday as the start date, and a total number of weeks. It is not possible to limit the number of days to more or less than one week.

...

Preview

The final step is the preview, or what you see is what you’ll get.

...